I started work on a level editor for the XNA version of Kiwi’s Tale, which Erik has been working on building an engine.
I’m using Silverlight to build the engine, which make it easy when working with a Tile based game, It’s currently located here
I will update this page as I make improvements to the editor.
This is sample level in xaml, you may have to select ‘View Source’ to see it
The tile set can be a png image of tiles
If you save a copy of the level xml file and the Tileset, you can upload them using the editor and view the first level.
Level Xml Format